Clickable areas and links
Turn static images into a navigable prototype.
2 minutes read
On this page
Turn images into a navigable path.
Purpose
Define which elements lead to other screens and check that the goal is reachable.
When to use it
For a clickable prototype built from uploaded images.
Before you start
- Uploaded, named screens
- An intended destination for each button
Example
The Edit address area opens the form; Save leads to confirmation.
Step by step
- Open Links. Select an uploaded screen and open Links. Start with the first screen to build the complete route. Start screen.
- Mark areas. Draw an area over the element or use Suggest with AI. Adjust its bounds to the region intended to receive clicks. Edit address button · No accidental overlap.
- Set destinations. Label each area and select the next screen or end of task. Repeat on intermediate screens. Edit → form · Save → confirmation.
- Walk the route. Select clickable mode in the block and test from start to goal. Fix any unreachable-goal warning before publishing. Each click opens its intended destination.
Validate before collecting responses
The side preview lets you inspect a block; for Figma it is static. To validate draft rules and order, use Test full flow, without creating sessions or taking quota slots. Figma, recording, voice and AI follow-up require the published link. Test published opens the real /r/[token] link: it can create responses and consume quota. Separate these tests when analyzing your collection.
How to read the result
- Labeled areas with destinations
- A verifiable route from start to goal
Cautions and limitations
- Review the size, label and destination of AI suggestions.
- An image that looks like a button does not navigate by itself.
Continue with the interactive guide
Connect screens with clickable areas
Related guides
Is something missing? Write to contato@uxtap.app.